Category Archives: Time Based

Animation3, Demo Reel

 

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Sketch Book

Atherley_Corey_Animation3_Sketchbook copy

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Animation3, Lift

Too floaty. When moving back, legs move too slow when it should be speeding up due to the force of gravity and box. Hands need to animate when she is looking left and right. Animate more to finish the story.

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Animation3, Pace

Walks too robotically. Hand tend to jerk, when moving forward. Turn is too quick. Need pause or a longer period of time is need when norman’s stomach is up set. Knee is piping and jumpy. He move like he is … Continue reading

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Animation3, Walk cycle

Not enough overlap and follow through.Every part of normans body seems to try to move at the same time. Knees seem to pop often. Body move too robotically.He appears to be stoping on the floor instead of walking. Arms seem … Continue reading

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Animation3, Ball Project

HeavyBall: Falls a little bit too fast. Y axis of the ball need to have a smoother tangent. Beach Ball: Needs to slow down more gradually.In the last few frames, it looks like it is hitting a invisible wall. Light … Continue reading

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In the beginning of the year until now, I greatly improved on my portrait. In the beginning of the year, I have to admit, I didn’t know how to use charcoal. I thought it was like graphite, where the amount … Continue reading

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Flip book

As an young animator, drawing  characters I would always envision how would they move. These movement ranged from simple motions like running to jumping flying or even just changing facial expressions. I would especially think about the angles and composition. … Continue reading

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Survey Final

Click to view ESSAY:Survey final essay PES Cite page:survey final cite page

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Glitch video

file:///Users/coreyatherley/Documents/2013/amination%201/project.gif My glitch art is basically about the point of view of the computer.  How the computer can only read humans through pixel and numbers. The computer may seem complex but when your really start to study the computer, the … Continue reading

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