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Category Archives: Time Based
Sketch Book
Atherley_Corey_Animation3_Sketchbook copy
Animation3, Lift
Too floaty. When moving back, legs move too slow when it should be speeding up due to the force of gravity and box. Hands need to animate when she is looking left and right. Animate more to finish the story.
Animation3, Pace
Walks too robotically. Hand tend to jerk, when moving forward. Turn is too quick. Need pause or a longer period of time is need when norman’s stomach is up set. Knee is piping and jumpy. He move like he is … Continue reading
Animation3, Walk cycle
Not enough overlap and follow through.Every part of normans body seems to try to move at the same time. Knees seem to pop often. Body move too robotically.He appears to be stoping on the floor instead of walking. Arms seem … Continue reading
Animation3, Ball Project
HeavyBall: Falls a little bit too fast. Y axis of the ball need to have a smoother tangent. Beach Ball: Needs to slow down more gradually.In the last few frames, it looks like it is hitting a invisible wall. Light … Continue reading
In the beginning of the year until now, I greatly improved on my portrait. In the beginning of the year, I have to admit, I didn’t know how to use charcoal. I thought it was like graphite, where the amount … Continue reading
Flip book
As an young animator, drawing characters I would always envision how would they move. These movement ranged from simple motions like running to jumping flying or even just changing facial expressions. I would especially think about the angles and composition. … Continue reading
Survey Final
Click to view ESSAY:Survey final essay PES Cite page:survey final cite page
Posted in Time Based
Tagged 12/9/13, Final Project, Object animation, PES, Survey of Animation
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Glitch video
file:///Users/coreyatherley/Documents/2013/amination%201/project.gif My glitch art is basically about the point of view of the computer. How the computer can only read humans through pixel and numbers. The computer may seem complex but when your really start to study the computer, the … Continue reading